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Preferences

Edit ▸ Preferences ▸ Add-ons ▸ PROTO:COLOR — ProtoTools, then expand the entry.

Quick Assign shortcut

Ctrl+Q out of the box. Pick any letter or digit as the Key, and combine it with Ctrl, Shift, and Alt in any combination. The keymap updates immediately — no restart.

Worth rebinding if Ctrl+Q collides with something in your own setup.

Defaults

These set the starting value of the matching option in every new scene. Change them once instead of adjusting the panel every time.

PreferenceDefaultSets
Default Swatch Columns4Swatches per row in the palette grid
Default Lock Palette ColorsoffWhether swatch color fields start read-only
Default Show Remove ButtonsoffWhether each swatch starts with a ✕ button
Default Allow Object Mode AssignmentonWhether Assign works outside Edit Mode
Default Clean Up Only UnusedonWhether Clean Up limits itself to unused materials
Default Allow More Than 64 ColorsoffWhether the 64-color extraction cap is lifted

Warnings

PreferenceDefaultWhat it does
Built-in Warning Cooldown (sec)3.0How long before the "this palette is built-in" warning can appear again. 0 to 120
Allow Editing Built-in PalettesoffLets you add, remove, and edit colors on the bundled Dawnbringer 32 and Zughy 32 palettes

Leaving Allow Editing Built-in Palettes off is the safer habit — load a bundled palette, then save it under your own name from the Palette Presets tab.

Palettes

Palette Folder Override points the library at a folder of your choosing instead of the default config location. Useful for a Dropbox or version- controlled palette collection shared between machines.

Leave it empty to use the default:

%APPDATA%\Blender Foundation\Blender\<version>\config\protocolor\palettes\

Merge Materials

Restore Behavior sets the default for Restore Original Materials:

  • Reassign originals, keep others (default) — only reclaims faces still wearing a generated material.
  • Replace with originals only — clears the slots and rebuilds from the snapshot.

The same control appears in the Merge Materials tab, so you can override it per scene without coming back here.