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Requirements & installation

Requirements

  • Unreal Engine 5.7, C++ project (the plugin builds from source).
  • Depends on the Geometry Processing plugin (enabled automatically).

C++ project required

The plugin builds from source, so a Blueprint-only project will not work as-is — add a C++ class to convert it first.

Installation

  1. Copy the plugin folder into your project's Plugins/ directory, e.g. YourProject/Plugins/ProtoSplineVolume/.

  2. Regenerate project files and build, or open the editor and accept the rebuild prompt.

  3. Enable Proto Spline Volume in Edit ▸ Plugins if it is not already, then open Proto Tools ▸ Proto Spline Volume.

Next: draw your first volume.