Modules & performance
Modules
| Module | Type | Contents |
|---|---|---|
ProtoSplineVolume | Runtime | Mesh/collision builder, UProtoSplineVolumeComponent, AProtoSplineVolumeActor. Ships in packaged builds so volumes keep working at runtime. |
ProtoSplineVolumeEditor | Editor | Panel, draw tool, component visualiser, static mesh conversion. Stripped from packaged builds. |
Performance notes
- Volumes are inert at runtime — no ticking, no rebuilds. Geometry and collision load straight from serialized data.
- Convex footprints collapse to a single collision hull.
- Interactive edits defer the physics cook until you release the drag.